After signing a contract for the development of my blacklight inventions my work with Spencer Gifts involved two distinct product-development projects, each following a different and disappointing path.
After presenting 5 conceptual figures featuring Star Trek characters "beaming up" along with several others and the functional fan concept I received a lucrative 3 year contract along with standard royalties.
Holographic-like Display:The first product focused on a fluorescent vertically fixed rotating panels that produced holographic-like imagery. The images generated faced the viewer directly head on regardless of where they were standing.
Working alongside with Test Rite International in Taipei, Taiwan, I traveled there three times staying the maximum visa allowed 30 days at a time as the projects progressed from conceptual to engineering, manufacturing, mass production silk screening, and graphics for packaging materials.
My contributions also included mass presentation concepts for both original imagery and proposed licensed properties.
The surviving documented concept work includes the KISS photos shown here.
While original production artwork included subjects such as butterflies, mushrooms, realistic looking marine fish, sports logos, etc... Those products ultimately never reached Spencer Gifts stores. The representive I worked with at Spencers made one poor decision after another. Including an egregious decision to continuously order a test version of the panels consisting of a gradient of multicolored dots.
Functional Household Fan: Separately, I worked on a table top fan made with semi-rigid high-density foam blades. No grill obstruction and safe for kids. More than half of the sales of my hand-painted fans at my gallery where from eager parents looking for a gift for their young children. During that project and the other, I helped develop an automated five-color silk-screen printing process by adapting Lefranc & Bourgeois fluorescent flashe pigments into reliable, high-volume production pieces [Aurora, Roulette, Saturn, Vortex].
I also created numerous production graphics and licensing presentation concepts that where hand painted with a needle. This project involved extensive collaboration with Test Rite's engineering and manufacturing teams in Taiwan and provided first hand experience in large-scale consumer product development.
The fan I presented evolved considerably during its development. The original concept emphasized smooth operation, balanced mechanics, and the integration of fluorescent rotating imagery. As the project progressed, however, the product's direction changed. A more ambitious three-dimensional rotating configuration was adopted, ultimately becoming Vortex, Roulette, and Aurora.
While visually distinctive, the new configurations proved challenges with regard to balance at operating speed, resulting in a product that could become prone to wobble. In my view, the change compromised the performance of what had originally been conceived as durable fan although they did generate desirable 3D optics.
Together, they document a unique period in my career where my work expanded beyond being a kinetic artist into international manufacturing, product engineering, commercial graphics, licensing concepts, and retail product development.